Char, Place & Sim Week 9 - Water Me
- In response to the theme ‘Character, Environment and Events’, I created a small game in Unity. It's a visual novel game where the objective is to water the plants to create paths along the way.
- The plants grow into a tree and the tree helps you by creating a new path to follow. And at the same time, it lightens up the scene as you keep watering new plants. As shown in this video here (Dar, 2022).
- Can’t think of any related work but this did remind me of a real-life example of raising awareness of constantly planting trees as that will help the environment. So you could say this is similar to raising awareness on that.
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Author | Khatim Javed Dar |
Genre | Visual Novel |
Made with | Unity |
Tags | 3D, FPS, fps-platformer, Singleplayer, Unity |
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